Today, ledge Received Meta’s augmented reality (AR) and virtual reality (VR) hardware development roadmap for the next four years. It has been learned that the company is going to launch its first smart glasses headset with display in 2025. Plus, it will release a neural interface smartwatch designed to control those glasses. Meanwhile, the company’s first full-fledged AR glasses are due to launch in 2027. Mark Zuckerberg thinks they’ll eventually be as widely used as phones.
As for the flagship Quest 3 VR headset, due out later this year, it’s half the weight of the previous generation but at least twice as powerful. The VR headset will cost $400.
Like the recently announced Quest Pro, Quest 3’s biggest selling point will be mixed reality. This will allow you to view the real world through the front facing camera. Meta also announced that there will be 41 new apps and games to accompany the launch of Quest 3.
In addition, Meta plans to launch a cheaper headset codenamed Ventura in 2024. However, Meta did not say whether the second generation of Meta Quest Pro is coming soon or not. After Ventura, Meta plans to launch La Jolla, a state-of-the-art headset that will enable lifelike VR avatars.
Beyond the Quest line, Meta has thousands of employees building the AR glasses of the future and the wrist devices that control them. The main difference with VR is that the company wants the AR glasses to be worn all day as a smartphone replacement. Zuckerberg called them the “Holy Grail” that would “redefine our relationship with technology” by the turn of the century.
At Tuesday’s roadmap briefing, Alex Himmel, Meta’s vice president of AR, laid out a series of device development plans through 2027. The first of these smart glasses will be the second generation camera of the Meta, which will be launched by Luxottica this autumn.
In 2025, Meta will launch its third-generation smartglasses, with a “viewfinder” display for viewing incoming text messages, scanning QR codes, and translating in real time. The glasses will feature a “neural interface” strap that will allow the wearer to control the glasses with hand movements.

While Meta has scrapped plans for a smartwatch with a detachable display and camera, the company is still working on another smartwatch with its 2025 specs. The smartwatch will have a “neural interface” that acts as an input device.
Meta’s first true AR glasses, which the company has been developing in-house for eight years and codenamed Orion, are more technologically advanced, more expensive, and designed to project high-quality holographic avatars into the real world Has been done According to Himmel, there will be an “internal launch” in 2024 for employees to test the glasses. But Meta won’t release them to the public until 2027.
With roughly 2 billion pairs of regular glasses and hundreds of millions of smartwatches sold annually, Himmel believes Meta will rely on its existing advertising business model to monetize these future devices. Himel said that thanks to the ability to sell virtual goods, cloud backup and optional add-ons like AR ads, they can currently generate higher average revenue per user than social media.
Today, ledge Received Meta’s augmented reality (AR) and virtual reality (VR) hardware development roadmap for the next four years. It has been learned that the company is going to launch its first smart glasses headset with display in 2025. Plus, it will release a neural interface smartwatch designed to control those glasses. Meanwhile, the company’s first full-fledged AR glasses are due to launch in 2027. Mark Zuckerberg thinks they’ll eventually be as widely used as phones.
As for the flagship Quest 3 VR headset, due out later this year, it’s half the weight of the previous generation but at least twice as powerful. The VR headset will cost $400.
Like the recently announced Quest Pro, Quest 3’s biggest selling point will be mixed reality. This will allow you to view the real world through the front facing camera. Meta also announced that there will be 41 new apps and games to accompany the launch of Quest 3.
In addition, Meta plans to launch a cheaper headset codenamed Ventura in 2024. However, Meta did not say whether the second generation of Meta Quest Pro is coming soon or not. After Ventura, Meta plans to launch La Jolla, a state-of-the-art headset that will enable lifelike VR avatars.
Beyond the Quest line, Meta has thousands of employees building the AR glasses of the future and the wrist devices that control them. The main difference with VR is that the company wants the AR glasses to be worn all day as a smartphone replacement. Zuckerberg called them the “Holy Grail” that would “redefine our relationship with technology” by the turn of the century.
At Tuesday’s roadmap briefing, Alex Himmel, Meta’s vice president of AR, laid out a series of device development plans through 2027. The first of these smart glasses will be the second generation camera of the Meta, which will be launched by Luxottica this autumn.
In 2025, Meta will launch its third-generation smartglasses, with a “viewfinder” display for viewing incoming text messages, scanning QR codes, and translating in real time. The glasses will feature a “neural interface” strap that will allow the wearer to control the glasses with hand movements.

While Meta has scrapped plans for a smartwatch with a detachable display and camera, the company is still working on another smartwatch with its 2025 specs. The smartwatch will have a “neural interface” that acts as an input device.
Meta’s first true AR glasses, which the company has been developing in-house for eight years and codenamed Orion, are more technologically advanced, more expensive, and designed to project high-quality holographic avatars into the real world Has been done According to Himmel, there will be an “internal launch” in 2024 for employees to test the glasses. But Meta won’t release them to the public until 2027.
With roughly 2 billion pairs of regular glasses and hundreds of millions of smartwatches sold annually, Himmel believes Meta will rely on its existing advertising business model to monetize these future devices. Himel said that thanks to the ability to sell virtual goods, cloud backup and optional add-ons like AR ads, they can currently generate higher average revenue per user than social media.











